Movement.
To
move about, point the mouse cursor in the direction you want to
go, and hold down the right mouse button. If the cursor is close
to your character you will walk. If the cursor is quite far away
you will run.
Stamina
is consumed as you move, the amount being determined by the character's
strength, how much weight is being carried, and whether the character
is walking or running.
Windows
and Gumps.
The
UO client opens many windows or gump screens to display information.
They can be scrolls or books with information or the insides of
containers of various types.
All
can be closed by Rightclicking anywhere on the window.
All
can be moved by moving the cursor over the gump and holding the
left button down and dragging the mouse.
Some
gumps, most noticably the Skills list and the Journal, can be
resized. To do so click and hold down the left button over the
blue gem button at the bottom of the window and move the mouse
up and down to resize it to suit.
Some
gumps can also be miniaturised down to small graphics. This is
done by clicking on the button shaped like a hollow gold diamond
with a nearly horizontal line in the middle. The small graphic
can be turned back into the gump by double left clicking on it.
Communication.
The
Basics:
In
it's most basic form, simply type what you wish to say into the
line at the bottom of the screen and press Enter to say it. However
there are several alternate options as well.
The
Functions:
Each
of these special functions can be used by typing a specific character,
a space then the speech to be said.
Emote:
To Emote, type a Colon ':', then a space, then the phrase.
An emote is the description of an action, such as 'Yawns', 'Sneezes',
or 'The cats ears go back and it lashes its tail angrily'. They
are displayed between asterisks, which are automatically added
by the function. Thus the above examples would be seen as *Yawns*.
*Sneezes* and *The cats ears go back and it lashes its tail angrily*.
Example:
: laughs
gives the emote *laughs*
Shout:
Normally speech can only be 'heard' and thus is visible only to
those on the same screen as the speaker. The shout function, accessed
by an exclamation mark '!' followed by a space then the
text to be shouted allows the words to be seen from several screens
away. They are displayed at the bottom left of the screen of the
people hearing it.
Example:
! Die Fool
will allow people several screens away to 'hear' your words.
Whisper:
The Whisper function, accessed by using the semi-colon key
';' then space makes the words spoken following it unseeable
more than a few paces away from the whispering character.
Example:
; Quiet
Will allow only characters in a few paces of the speaker to see
the word Quiet.
Text
Colours:
To
change the colour of your text, either open your paperdoll and
click the Options button or press 'Alt O' to open the options
screen.
Select
the second tab down on the right hand side, with the eye symbol,
and scroll down the Display menu. When you reach the squares labled
'Speech Color' and 'Emote Color' click on them. select the colour
you want your speech to be, and then press the 'Okay' button in
the colour menu. Press Okay again in the Options menu to save
the colours.
It
is advisable to test the colours of the speech and emotes at this
point. Some colours may seem good at first, but are hard to read
for others. Checking how they look in the Journal (Alt J) is a
good idea too. If the colours are difficult to see, it is easier
on everyone to simply change them again.
If
you have multiple characters, you will have problems with different
text colours. In order to fix the text/emote colours for a given
character, you need to reset them for each character slot you
have in use. Thus if you have three characters, you need to set
up the speech colour for each character after loading them from
each position on the login list.
Translator
Bug:
There
is a bug which sometimes causes speech to become invisible on
an erratic basis. Here is Warder's explanation on how to fix it.
UO
has by default a problem with different language versions (of
Windows, I think, not the actual UO installation) that sometimes
causes lines of text to disappear, seemingly at random. You'll
notice that this might happen if someone else's text shows up
in a bright yellow, and their emotes show up without their names
attached when looking in the journal.
There
are two ways to solve this.
Method
1:
Turn
off all translation options in game, then close the client and
log out. Open the uo.cfg file in your Ultima Online/Desktop//Ultima
Legacy/ directory and change the following two
lines
TranslationServerAutomaticTranslation=true
TranslationServerClickTranslation=on
into
this
TranslationServerAutomaticTranslation=false
TranslationServerClickTranslation=off
Then
save the uo.cfg file and start the game as normal.
Method
2:
The
other way is simply opening up the uo.cfg file and changing
UnicodeSpeech=off
to
UnicodeSpeech=on
or,
if the line isn't there, add "UnicodeSpeech=on" to the end of
the file and save it.
The
Paperdoll.
It
is advisable to keep your paperdoll open, as it has many shortcuts
to other displays. To open your paperdoll, double left click your
cursor while it is over you, or press Alt-P. If you are mounted
on a horse, use Alt-P only. The options from the Paperdoll are
Help, Options, Logout, Journal, Skills, Chat, War/Peace, and Status.
You select them by left clicking on the buttons down the right
side of the paperdoll picture of your character.
Help
Option: