|
|
|
12/1
|
|
Life
goes on...
The
site's been updated with all that history
I didn't get done for the last lot. 67 posts, requiring a new
archive page to store them. We're up past 1600 posts now, across
15 pages.
In
addition, the Christmas Tree screenshots have been added to the
OOCness page, there's a new bio
for Alkina, and the Sparkle and Nimbus of Power spells have been
added to the Magery spell listings.
There's also a screenshot of a pier on the Housing
page.
|
|
-Paulon
|
|
2/1
|
|
It's
the New Year
Things
have been busy for me IRL, so there hasn't been much in the way
of updates. Which isn't to say that updates haven't been happening...
So
sayth Hawke:
For
those who have desired more space and more options for your housing,
Christmas comes early this year:
Introducing Piers and Docks for those who like the
ocean breeze! If you live appropriately close to the sea, you
may purchase a short pier for your house for 50,000 gold coins.
If that is too rich for your blood, purchase a smaller docking
Platform for a mere 20,000 gold coins. Placement will be at the
GM's discretion!
Ocean life not for you? Prefer solid ground over the crashing
waves? Why not dig down deeper with your very own Basement
for your house! For a full-blown HOUSE you can have a 9x9 tile
basement, or any shape that amounts to around the same number
of tiles in total. This is expensive at 150,000 gold coins. If
you own a CONDO, purchase a smaller 6x6 basement for 120,000 coins.
One basement per account, not per character.
Pricey? Yes. This is not something you need. This is something
that's being made available since players have asked for it, but
it adds a significant number of tiles and increases the chance
for blackholing, so the steep price will hopefully serve to keep
that in check. If not, we reserve the rights to move or remove
troublesome basements (with a refund, of course).
Finally, on containers:
Container Limits are being removed. Almost. There will
no longer be a max limit on 3 + 2 containers, but the number of
containers will be kept "within reason". Don't line the wall of
your house with 40 chests. It won't fly. Also, extra containers
will remain as gold sinks, but at a significantly reduced price;
10,000 gold coins per extra container beyond the first three free.
The expection to this are bookshelves. Since they have such limited
room to place items in they only cost 5,000 gold coins. No refunds
on already purchased containers.
Now, for the added twist: All extra containers must be provided
by you, and will not be provided by GMs. Yes, that means seek
out a player carpenter or tinker.
We hope you enjoy the added options, and happy holidays!
The
bug with the skill reduction stone and Taming has been fixed also.
And the portable copy pens sold by scribes seem to be working properly
now too.
Smelting
has been changed, so that items to be melted down are targetted
by the smith. That should reduce the number of blacksmiths smelting
their own pants off by accident.
GM
tinkers can now make jewelry from the coloured metals. Ingot requirements
seem to be the same as for the gold ones. Pictures will follow as
time permits.
And
there's a new Potion of Dispulsion, also brewed by GM alchemists.
This one is apparently to help out those people who can cast spells
like Polymorph but not Dispel, thanks to the magery skill limits.
Interestingly, this one stacks, although the other potions don't.
There's
also been a Downloads page added, to
make it easier to get necessary or useful files.
History
and other sectional updates will be forthcoming as time permits
and work winds down for me after the holiday rush.
|
|
-Paulon
|
|
12/12
|
|
Little
to report...
After
all the entertainment of last week, things were pretty quiet this
time around. A bit of updating IC posts, a new Bio for Isobell,
and a bug in the skill reduction stone.
According
to Kevson it's probably better to avoid using it on the Taming skill,
after it was discovered that it reduced Taming by over 20 instead
of by 1. Apparently the other skills work properly.
|
|
-Paulon
|
|
3/12
|
|
An
interesting week...
On
the site housekeeping side, the History
is updated, there's a new portrait for Rowan in the Bios
section, the Advertising page has
been heavily edited and rearranged to work like the History and
Bios section, and the Carpentry page
has a whole bunch of updates, both to previously listed stuff which
has new requirements and new items that hadn't been listed there
previously.
On
the Rules side of the game, Hawke posted
some guidelines for dealing with imprisonment.
Remembering a prior case or two, it was probably overdue. I'd suggest
reading them to all and sundry.
On
the Definitely Interesting note, Candyman posted some of his working
stuff for his Real
Britannia map project. It's still going, although the site's
a bit outdated.
And
finally, on the Really Weird front, it seems that whoever's behind
EA's Samurai Empire has been snaffling plots from Legacy. If anyone
else knows why Belo Ondariva of the Lands of the Feudal Lords, from
the Lands of Lord Menton plotline run on Legacy several years ago
has shown up, in the Lands of the Feudal Lords, on the official
EA servers, I'm curious. *grins*
|
|
-Paulon
|
|
26/11
|
|
Lots
of Updates.
The
History section has been updated again.
More additions to the Uniques page.
Updated profile for Rivan, with new pictures
added for Ebony, Isadora, and Kerowynne.
A lot more info has been added to the Carpentry
page. However there's still more to go as I gain the skill to make
the items. And hints that some of the info already posted might
be changing soon...
On
the minus side, there's a request from Trithemius that the box in
the library is for books to be added to the shelves, not for any
junk people feel like dumping in it.
|
|
-Paulon
|
|
20/11
|
|
A
Wedding!
The
long awaited wedding of Warder and Elora has taken place, in a glade
in the forest. To the amazement of all, nothing went wrong.
Pictures of the event can be seen here.
|
|
-Paulon
|
|
5/11
|
|
Plenty
of History and Other Stuff.
There
was a cooking page update a few days ago, courtesy of copying from
Maki once more, and the history section
has been updated again, with a whole new
page to store everything.
There
are also two new books in the Lycaeum section,
from Rivan and Leon Hart. There's a permanent link from there to
Aryceillan's information about IC book submissions also, so that
doesn't get lost in the history section.
Another
Unique weapon has been added too.
This one has its own history courtesy of the Lycaeum.
It
looks like Inscription has had some work done on it by the GMs.
The old scrolling menu has been replaced by a nice gump.
|
|
-Paulon
|
|
12/10
|
|
More
IRC and Cooking!
It's
only been a few days, but there have been some updates anyway. Stratics
has released new IRC information, relayed to me by thehawk.
Stratics:
At
present, many people are reporting difficulties in connecting to
the Stratics IRC servers. The official stable servers are listed
in the table below.
Note
that the IRC default port, 6667, is not an option for any of these
servers. The ports listed below are those which are open for use.
To
connect, set up a new server value from the list below, and set
the port from the default to 6668 or 7000, and try connecting to
that. The Legacy players all swear by it.
| Server
name |
Server
Location |
Available
Ports |
| stratics.frws.com
|
USA
- Colorado |
6668,
7000 |
| irc.glowfish.de
|
EU
- Germany |
6668,
7000 |
| stratics.afraidyet.net
|
USA
- Texas |
6668,
7000 |
| irc.epaxsys.net
|
USA
- Colorado |
6668,
7000 |
Cooking:
Maki
has done a whole new batchload of cooking updates to her
page, which have been locally mirrored here.
Good luck finding that new vendor person. :-)
In
addition to those major details, the History
section has been updated again, as has the Lycaeum
page, with a book about combat magic from Rivan.
|
|
-Paulon
|
|
8/10
|
|
Updates:
History and IRC.
Stratics:
At
present, many people are reporting difficulties in connecting to
the Stratics IRC servers. The official stable servers are listed
in the table below.
However,
observational evidence from the Legacy players is that the IRC default
port, 6667, has completely failed on every one of those servers.
Despite this, the remaining port values appear to be working.
In
short, to connect, set up a new server value from the latter three
in the list, and set the port from the default to 7000, and try
connecting to that. The Legacy players all swear by it.
| Server
name |
Server
Location |
Available
Ports |
| irc.frws.com |
USA
- Colorado |
6667 |
| irc.glowfish.de |
EU
- Germany |
6667,
6668, 7000 |
| stratics.afraidyet.net |
USA
- Texas |
6667,
7000 |
| irc.epaxsys.net |
USA
- Colorado |
6667,
6668, 7000 |
In
addition to this information, added to the IRC page also, there
has been another weeks worth of history updates.
|
|
-Paulon
|
|
2/10
|
|
The
usual round of updates.
Hopefully
people will notice the additions to the menu bar to the left. Player
advertising, the Unique Items page, and an alphabetical rearrangement
of the Skills pages, with the addition of a cooking
page. Not much there yet, but it'll come, thanks to Maki and
her experimenting with the system.
Some
more details of the Wis-Sur's
Transmute spell are available too. Enjoy.
The
History has been updated again too. Lots
of that done. Seems things are happening ingame.
|
|
-Paulon
|
|
25/9
|
|
Site
updates. New Skill Info!
There've
been plenty of updates to the skill pages. New items, missed items,
new information available, and so on. The pages updated were Alchemy,
Blacksmithing, Bowcraft, Mining, Tailoring, and Tinkering. See if
you can find the new stuff. *grins*
It
looks like the new cooking system is running. People are finding
out things about it, but as yet not much information has come back
to me as feedback. There do seem to be a few bugs in it as yet,
but by and large people seem enthusiastic. If I ever get enough
info to work on it, I'll have to make a page for the skill now.
On
the Ingame News front, the notorious Alex Reeves is dead. Plenty
of reactions to that in the History section.
|
|
-Paulon
|
|
19/9
|
|
GM
Message Posted by Hawke.
Attention
craftsmen! And craftswomen, too!
So
you're a crafts...person. You have the ability to make items out
of other items and sell them for a profit. This is a cool thing,
and you can even make money off other players, not just NPCs.
This can create interesting RP opportunities as well, as I'm sure
most people have noticed. A fine example, if I may say so, is
the Archer's Companion, where business always involves RP.
To
me, those are all good things. Lately I've noticed a trend that
surfaces every now and then, sadly; craftsmen giving out their
goods for free. Now, this may seem innocent enough... helping
out others can't be a bad thing... right? Unfortunately, it is.
Since we're such a small community, if one smith starts giving
out armor for free, it pretty much nullifies any chance other
smiths have to make money off players and all the RP opportunities
that come with it. Same goes for bowyers, tamers, etc etc. That
can't be seen as a good thing by me.
So,
I'm asking those of you who have been doing this to please reconsider,
no matter the trade in question. It does nothing but hurt the
game as a whole.
On
Another Note...
The
Followers of the Black Dragon are going on a recruiting drive. If
you're interested in lots of money and working for one of the more
interesting folks ingame, stop past the Ads
page and take a look at the offer.
History
pages have also been updated. Only four posts in two days? We're
slipping. :-P
|
|
-Paulon
|
|
17/9
|
|
Magery
Updated
Kevson
announced some pretty major changes to the Magery skill this week.
Here's the gist of it.
From
now on, spells have a magery requirement to cast, of 10 times the
spell circle, plus 10. Thus a 1st circle spell now needs 20 magery
to cast, while an 8th circle spell needs 90 magery.
However,
using a wand has no skill requirements, while using a scroll needs
20 skill less than the amount needed to cast the spell from the
spellbook.
There
are several exceptions to this rule however. The spells Blink/Teleport,
Recall, Mark, Gate, and Resurrection all bypass both sets of new
restrictions on spells. The Summon and Polymorph spells are also
not limited by magery skill to cast them, as the spells already
have magery based limits on what they can do.
The
second limit, alluded to above, is on armour. Wearing armour causes
a chance to fail at any casting. The fail chance is described as
being comprised of the sum of the fail chances for each piece of
armour worn, which varies with both the armour type and location.
Obviously platemail is the worst. However the transport spells and
Resurrection spell aren't affected by this limit.
The
Magery pages have been updated to cover this change.
On
other fronts, there's a new profile for Kenneth Bluefang, a book
in the Lycaeum about wandmaking by Leon Hart, and another large
dose of archiving done, resulting in a new page being needed to
hold all the IC stuff posted. No modifications to skill pages other
than the Magery
ones so far though. Busy week coming up, so they might take a while.
|
|
-Paulon
|
|
11/9
|
|
More
updates.
I
finally got the chance to sit down and do the archiving.
103 new posts since the last time.
An
addition to the Advertising page...
Raulf is a sword for hire.
And
on the Biography front, new profiles for
Ebony, Isadora, and Montgomery, while Leon Hart's bio has been updated.
There
seem to have been more craft skill modifications, especially to
Alchemy. Updates to the relevant pages will happen as time permits.
|
|
-Paulon
|
|
1/9
|
|
Another
month. Map Update!
There
has been an update to the Cartography skill. A new map, giving the
correct locations of shrines, dungeons, and adding markers for interesting
sites is now available. You can obtain it here.
More
gumps have been added, this time to wandmaking, replacing the prior
drab menus. They seem to be easier to use. There's also been a page
added to give a bit more info about making
wands.
Unfortunately
workload has prevented me updating the archives or adding a couple
of new profiles, but that will be happening soonish. I don't want
the To Do pile to get much bigger. *grins*
|
|
-Paulon
|
|
30/7
|
|
It's
been a month, but things have been happening.
Plenty
of roleplaying going on, quests being run, and so forth. See the
Archives for the posts and logs.
There's
a brief new character bio for Icolan.
Behind
the scenes there have also been some updates to various gumps and
menus. The Moonstone has a nice new interface, and the Alchemy system
has a new set of menus also.
|
|
-Paulon
|
|
25/6
|
|
Legacy
has been running for 4 years!
It
seems hard to believe that the server has been running so long,
from its origins as UDUO, to the modern Legacy. But it's still here
and still going. And we're also still waiting for Sphere 1.0. *grins*
In
other news, details on the new Free Action potion have been added
to the Alchemy page, and similar data has been added to the Magery
pages about the Nystul's Dismissal spell now available from vendors.
There's
been a profile update for Dravyn Darkmoor, and the history has been
updated too.
|
|
-Paulon
|
|
15/6
|
|
Site
Updates
The
usual archiving has been done, getting the most recent IC posts
stored for posterity. It's noteworthy that we passed the 1000th
post mark since I started keeping posts in numeric order rather
than a descriptive name based on title or contents. It was Shadow
Of Light who hit the big 1000th post mark. Congratulations.
Tailoring
has been updated a little. We now know it takes 90 tailoring to
work direwolf pelts into fur. Thanks to Rivan there are also a few
new images of direwolf fur items.
Also
added are two new character profiles, Natasja and Indiira Dorett.
Enjoy the reading.
|
|
-Paulon
|
|
22/5
|
|
Regarding
imprisonment, and other OOC/IC assumptions.
I
must admit I'm baffled that I even have to post this.
Unless otherwise noted, it should be assumed you're being treated
humanely. Unless you intend to stay logged on with your imprisoned
character 24/7, then you can assume you're being fed and taken care
of. If you have any questions regarding your treatment, then ASK,
rather than assuming you have certain privileges or abuses being
visited upon you.
We don't assume that you spit on the guards, so don't assume they're
starving you.
Likewise, and this may not have been as well known, but regarding
paperwork:
If you want to look something up, the charges filed against someone,
PLEASE consult a GM first. Using books ingame would be an inconsistent
and potentially buggy way of handling it, and saying "I looked for
this NPC" doesn't cut it unless there was a GM to play that NPC
in the first place.
Basically, before you assume an extreme, or think the lack of an
in-game representation translates to an IC missing step, always
consult a GM. Again: When in doubt, make the assumption that fits
best with experience and common sense, and check with a GM.
In the future, if someone makes a "big" assumption without checking
with us, we are by no means obligated to "retcon" it- go back and
allow them to revise their statements. This can quickly make things
bad for your character!
|
|
-GM
James
|
|
22/5
|
|
Lots
of Archiving.
I've
finally had the chance to sit down and archive the recent history.
All 123 posts of it. Enjoy.
I've
also added the Plot Summaries to
the history section on their own page.
|
|
-Paulon
|
|
3/5
|
|
Generic
Updates...
Couple
of new bios, Cerces, Canto Vates, Myrna, and Sarelyn. More Moriens
portrait artwork, Aryceillan, Sir Chlorthos, Dravyn Darkmoor, Fela,
Laurant, Richard Ghlade, Rivan, Sarelyn and Sol Silverglade.
No
direct updates to the History section as yet, since time's been
short the last few weeks, but there's a discussion thread about
ongoing and past plotlines on the Horizons board here.
The posted information will be archived eventually, as soon as I
have time for it.
And
the Great News!
Both
Darkheart and Candyman have returned to activity in Legacy. DH is
looking to taking back hosting at some point in the near future,
and Candy already has made himself visible, with reports of an attempted
murder of him by a player. Welcome back!
|
|
-Paulon
|
|
17/4
|
|
New
Character Artwork
Moriens,
the brilliant uber-artist, has turned his hand to some character
portraits, which have been added to the individual entries in the
Bios section. Currently they exist for Aliai,
Cordain,
Donovan,
Elora,
and Warder.
|
|
-Paulon
|
|
10/4
|
|
Today
was the Wedding of Sir Chlorthos and his fair lady Sarelyn.
More
details will follow, but for now screenshots are available here.
|
|
-Paulon
|
|
2/4
|
|
Little
Tailoring Update
Houston:
Normal mage robes, embroidered ones, and noble tunics can now be
made by skilled player tailors =)
What
info we have has come from Maki again, with some images and data
about both the last update and the new items, on the updated Tailoring
page.
In
other news, the History is updated as
usual. There's a new Profile, for Soeric
Vo. Advertising has been updated with
Elora's new purchasing prices.
|
|
-Paulon
|
|
30/3
|
|
Skillcap!
After
careful discussion, and review, we will be implementing a skill
cap into Ultima Legacy within the following week. The skill cap
will be set at 1250.0 total skill points, and we will be reviewing
and adjusting the available skill gain rates as needed for a more
appropriate balance under this new system.
In the meantime, all players are recommended to visit the tunnels
outside of Dawn, where there is a Stone of Skill Reduction that
will allow you to set any selected skill to 0.0, or to reduce them
by an increment of 1.0. If a character is over the available skill
cap limit, they will receive a message warning them whenever they
attempt to access their bank box, purchase training in a skill,
or buy/sell from a vendor in the game, before finally being locked
out until they've reduced their skills.
If
anyone has any questions, or needs an explaination on how to adjust
their skills, please ask in the IRC #Legacy-Official channel, or
page in game, and we will be happy to help. =)
|
|
-Houston
|
|
27/3
|
|
Updates...
Jhelom
seems to be quite the place to stay away from, as some people sailing
a ship too close got attacked with cannon fire. The Shrine of Valor
is sealed off with a wall and assorted traps too. Visiting is not
recommended.
There's
a page added with information about some of the items found in the
Dungeon Covetous. Now you can find out just what's known about some
of the odder items, and what they can be used for. Check it out
here.
|
|
-Paulon
|
|
16/3
|
|
New
Tailoring Items.
Seems
that HD's been busy. Tailors can now make a new range of winter
clothing from dire wolf pelts. In addition, the carapaces of the
giant scorpions found in the Serpent's Spine can now be made into
a range of smaller clothing pieces. The new armour needs carapace
pieces, scorpion stingers and iron wire as resources. Details will
be added to the Tailoring page as they
come to light.
You may thank Maki for what we know so far, including resources
needed and item pictures.
|
|
-Paulon
|
|
9/3
|
|
Legacy
IP Change.
So
much for the reports of competancy from HD's ISP... They changed
his IP, and haven't told him why. Go figure.
Please
update your login.cfg file located in the main Ultima Online installation
directory with the following:
Loginserver=207.69.16.88,2593
Alternately
you can download Warder's preedited version to unzip into your UO
directory here.
The
main download of the client for new players is already updated.
Also
done some history archiving and added a new profile for the mysterious
Rivan who's been seen wandering around Britain and other places.
|
|
-Paulon
|
|
3/3
|
|
Legacy
is back up.
The
Server came back up on Schedule. It's nice to see HD's ISP being
competent this time around. :-)
Some
minor site updates. Mojo's profile updated, the latest IC posts
archived, Aurora's ad updated with her reaching GM Tailoring and
offering dragonscale armour for sale.
|
|
-Paulon
|
|
27/2
|
|
For
all UL players: NPC/PC groups
The
minimum requirement for joining one of the NPC groups is having
been a player for at least 3 months, and being subject to staff
approval. Information on the various guilds and groups can be found
here:
http://legacy.ultimainfo.net/groups.htm
FYI,
any classic Ultima group that hasn't been fleshed out is open for
a player proposal on the basic guidelines, which will then be reviewed
by the staff for approval. So if anyone is feeling energetic, feel
free. =)
|
|
-Houston
|
|
25/2
|
|
For
all players: Scheduled downtime - February 28th thru March 1st
I'll
be having work done by my ISP to the DSL line to resetup for a new
location, so Legacy will be down for this coming weekend, and brought
back up at the beginning of the week.
Have
a good weekend otherwise =)
|
|
-Houston
|
|
25/2
|
|
General
Updating.
New
book, history archives updated,
the usual story. Lots of discussion about the recent Trial of Cordain,
over murder charges. He got let out by the Council after the Druid
found him guilty. See the History section for details.
This
note on the whole topic of prisoners and their treatment from HD:
If
it's sentient (whether humanoid or not), it must surrender verbally
or by gesture or be taken in unconscious. The authority in location
should formally place the prisoner under arrest by announcing
to all those present. Assumption is not legally valid.
In terms and scope of the law, it would include humans, gargoyles,
orcs, trolls, cyclops, shapeshifters, hybrids, ettins, nixies,
trilkhai, Atarkans, dark rangers, frost people, faeries, goblins,
gwani, phoenix, ratmen, lizardmen, dragons, and basically anything
else that can later be deemed sentient as a prisoner taken in
under arrest.
This will be treated and punished as any other IC law. =)
So
obviously next time Cordain won't have any leg to stand on at all...
|
|
-Paulon
|
|
15/2
|
|
For
all players: Ultima Legacy Rules of Conduct
The
current banditry guidelines still apply, but are in the process
of a future revision. Please review these rules
of conduct fully, as all players will continue to be held
accountable to them. Otherwise, have fun. =)
|
|
-Houston
|
|
6/2
|
|
For
all UL players: Small reminder concerning emails
This
has come up after a couple of applications being sent in by friends
of current players, and/or people being referred, but also applies
to anything dealing with Legacy being emailed to myself or other
staff members.
Please be sure to include Ultima Legacy into the email message header
along with a general description of the topic when sending (ie:
Ultima Legacy Application, Legacy Housing Decorations, UL Quest
Idea, etc). Given the number of viruses out there, particularly
ones with message headers of "Hi", "Hey", "Hello", etc, I know I
tend to delete those type of messages automatically and/or have
them blocked by spam software.
Please help us out by marking your messages clearly so that we can
spot them easily amongst the rest. Thanks =)
|
|
-Houston
|
|
24/1
|
|
Another
Update?
I
fear so. :-P This is an Advertising Page,
where player businesses and services can be recorded. The Legacy
board is a bit hard to search, so this will make things easier for
newcomers.
Mind
you, that doesn't mean people shouldn't keep an eye on the Trading
Forum set up by Maki, which was created for exactly the same
purpose, and is much easier to update, since you can just post right
to it.
I
moved a lot of the old news over to the archive
too.
|
|
-Paulon
|
|
23/1
|
|
The
usual... And a bit more.
The
Archives got updated again. Finally split
the history section into another new page while I was at it.
HD
announced that the quicksilver vials found in Covetous were working
properly and now will fix any clothing, armour, or weapon item,
and actually increase its hit points afterwards. His statements
suggest that there is some sort of potential catch though... but
that whatever it is won't damage the item. Any further info would
be welcomed.
There's
a new NPC group open to players, the New Magincian Guard. Since
declaring independance the city needs its own police force. What
info there is is on the Joinable Groups
page. A new guilds page for the Britannian
Merchant League was added too.
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-Paulon
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16/1
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And
Onwards we go...
So
I updated the Archives. Some nice stuff.
Looks like Britannia is in for an interesting time though... between
Asfestor the Liche unleashed again, and the plotting of the Hybrids
in Minoc against Lord Portiff...
The
info about craftable Vambraces has been added to the pages for Tailoring
and Blacksmithing as appropriate.
Other little updates and such have happened too... go looking if
you want to find them. *grins*
New
Bio, for Brother Barern. Hopefully I'll be
able to get a piccie of him soon.
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-Paulon
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3/1
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And
Onwards we go...
The
Archives have been updated again. Hopefully
I won't end up leaving them to build up into a long job again.
There's
also a note on the Wis-Sur's
Transmute spell added to the Spells
page. A detailed analysis of it's effects should be useful for all
those who are curious.
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-Paulon
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1/1
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Happy
New Years All!
The
Archives have been updated, and there's
a new Bio too, for Vorador Meridus. A pity
he committed suicide before his profile was updated. *grins*
Darkheart,
the original founder of the server, has popped up again from the
rigors of RL, and here's hoping we'll be seeing more of him.
We've
had a good year, and here's hoping that we'll have as good a time
in this new one.
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-Paulon
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30/12
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Happy
Holidays .
Work's
been interfering with site updates again, but there's a new page
in the works, about how to use the really basic stuff in the UO
engine. It's not complete yet, but it's a good start. Check out
the Interface Page, and feel free to
make suggestions for additions.
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-Paulon
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22/11
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Updates
Again.
At
long last the History section has been updated with all the recent
postings. As a result there's an entire new History page in that
section just to hold them all.
Some
other updates include a new character profile, Gizshaw, an updated
portrait for Moriens Garthon, and a substantial and ongoing revamp
of the Services page, giving more details
and sorting everything there out into some kind of order. It's much
more user friendly, and should be checked on by newbies for information.
The
Ice Ball spell has been removed due to exploiting behaviour and
bugs, and has been replaced with Nicodemus' Ice Serpent, which summons
a large fast snake to attack foes. There is also a new spell, Wis-Sur's
Transmute Reagents, but details aren't available yet, due to the
next point to note...
Which
is that the server has been down for the last few days. Unfortunately
there've been problems with Houston's ISP being down, and so far
they haven't fixed it. He's been hoping "This evening"
for the last couple of days...
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-Paulon
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15/10
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News
- and plenty of it.
Unfortunately
RL stuff has gotten in the way of regular site updates, but life
in Legacy has gone on as usual.
There
was an Open Session in #Legacy-Official where
players could discuss issues and question the staff. The log of
this was posted by Houston, and may be found here.
The
rules of membership in the Brotherhood of the Rose, the order of
Monks of Empath Abbey, have been announced. They may be found on
the board.
Mages
may now enchant wands. A page detailing the process will be forthcoming
soon, as soon as more details come to light on the process. The
limited information given by Houston is here.
Unfortunately there seem to be some... entertaining... side effects
that occur when something goes wrong.
There
is a new character profile: Donovan. Two other players have had
portraits done for them, Dravyn Darkmoor and Vincent, while Moriens
Garthon has updated his biographical data.
General
minor points: Treasure found from maps have been updated and made
more interesting. A third recall rune may be purchased for 15k gold
if a character so desires. The new custom spells have been adjusted,
so an update to the Magery pages will be forthcoming. The Order
of Venetus Mage's Guild now has its own website, found here.
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-Paulon
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29/8
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News
The
results of the Magincian Elections have been announced. The Noble's
Seat was won by Lord Steward, the Merchant's Seat by Lady Sophia,
and the Britannian Seat by Wis-Sur.
The
Tour Page and Cartography Pages have been linked from the sidebar
for ease of access.
The
new Spells available from the mage vendors have been added to the
spell listings under the Magery skill. The Circle levels for most
are 'best guesses' based on mana use.
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-Paulon
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11/8
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More
updates
The
Archives of History have been updated. There are some screenshots
still to work on, but mostly it's done. | |