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ESTABLISHING A PUBLIC SERVICE BUSINESS

Rules for player run public service businesses.

Please note that this does not apply to professions such as bowcrafters, miners, or tinkers, who can operate a personal business out of their own home, but rather to large scale roleplaying establishments such as taverns or inns, which require a large building to be purchased for the establishment.

1) Three people are needed to cooperate in setting up and running the business. This means three players, not three characters belonging to one player. This ensures that the business has some flexibility in operating hours and staff availability, with no single person being overwhelmed by trying to keep the business running.

2) None of these three players should already be involved in running a business. The time constraints in running one appear difficult to manage, and it seems very unlikely that anyone can manage two and do justice to either business.

3) A business of this type is not extra storage for the players running it. It is intended for roleplaying with the Legacy playerbase, and it is expected by the staff that it be used for such. While allowances can be made for absences of the players running the establishment, if the business is not in active use for roleplaying, it will be forfeited. The players involved will have their investment refunded and will lose the business.

 

-Kevson